OpenSceneGraph
The OpenSceneGraph is an OpenSource, cross platform graphics toolkit for the development of high performance graphics applications such as flight simulators, games, virtual reality and scientific visualization. Based around the concept of a SceneGraph, it provides an object oriented framework on top of OpenGL freeing the developer from implementing and optimizing low level graphics calls, and provides many additional utilities for rapid development of graphics applications.
- Sources inherited from project openSUSE:Backports:SLE-15-SP1
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osc -A https://api.opensuse.org checkout openSUSE:Backports:SLE-15-SP1:Update/OpenSceneGraph && cd $_
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Source Files
Filename | Size | Changed |
---|---|---|
01c712e85195_Explicit_signed_char_declarations.pat |
0000002657 2.59 KB | |
8e26ebd23ef9_Fixed_coverity_detected_defect_OOB_re |
0000001420 1.39 KB | |
OpenSceneGraph-3.4.1.tar.gz | 0005686385 5.42 MB | |
OpenSceneGraph-rpmlintrc | 0000000182 182 Bytes | |
OpenSceneGraph.changes | 0000006176 6.03 KB | |
OpenSceneGraph.spec | 0000009731 9.5 KB |
Latest Revision
Ismail Dönmez (namtrac)
committed
(revision 3)
osc copypac from project:openSUSE:Leap:15.1 package:OpenSceneGraph revision:16
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