Endless Sky
Endless Sky is a 2D space trading and combat game inspired by the classic Escape Velocity series. Work your way up from a relatively wimpy shuttle, cargo ship, or fighter, to a highly upgraded and customized flagship or to a massive fleet of warships or freighters.
- Developed at games
- Sources inherited from project openSUSE:Factory
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osc -A https://api.opensuse.org checkout openSUSE:Factory:PowerPC/endless-sky && cd $_
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Source Files
Filename | Size | Changed |
---|---|---|
endless-sky-0.10.6.tar.gz | 0256438340 245 MB | |
endless-sky-fix-data-path.patch | 0000003459 3.38 KB | |
endless-sky.changes | 0000015122 14.8 KB | |
endless-sky.spec | 0000003309 3.23 KB |
Revision 13 (latest revision is 15)
Dominique Leuenberger (dimstar_suse)
accepted
request 1168570
from
Ferdinand Thiessen (susnux)
(revision 13)
- Update to version 0.10.6 * The Gatling Turret and Javelin Turret now each require one crew member. * The timer ship in "Sad Archie" has been given the "ramming" personality to improve its consistency. * Animated ship and planet sprites are now correctly rendered in the hail panel instead of not being rendered at all or being rendered at a high frame rate. * Gave the stock Dreadnought its fourth Torpedo Launcher back that it had lost in a previous release to make room for a bigger battery; it didn't need the bigger battery.
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