Library to load and process 3D scenes from various data formats

Edit Package assimp

Assimp is a library to load and process geometric scenes from various data formats. It is tailored at typical game scenarios by supporting a node hierarchy, static or skinned meshes, materials, bone animations and potential texture data. The library is not designed for speed, it is primarily useful for importing assets from various sources once and storing it in a engine-specific format for easy and fast every-day-loading.

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Source Files
Filename Size Changed
0001-ColladaParser-check-values-length-5462.patch 0000018302 17.9 KB
_constraints 0000000434 434 Bytes
_service 0000000637 637 Bytes
assimp-5.3.1.tar.xz 0026664400 25.4 MB
assimp.changes 0000018155 17.7 KB
assimp.spec 0000005575 5.44 KB
Revision 23 (latest revision is 29)
Ana Guerrero's avatar Ana Guerrero (anag+factory) accepted request 1146832 from Christophe Marin's avatar Christophe Marin (krop) (revision 23)
- Reenable the Collada parser.
- Removed patch 0001-Don-t-build-the-collada-importer-exporter-tests.patch
- Add patch (boo#1207377, CVE-2022-45748)
  * 0001-ColladaParser-check-values-length-5462.patch
- Improved tests filtering
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