Clone of the Tōhō Project series of shoot ’em up games
Taisei is an open clone of the Tōhō Project series. Tōhō is a one-man project of shoot ’em up games set in an isolated world full of Japanese folklore.
- Developed at games
- Sources inherited from project openSUSE:Factory
-
5
derived packages
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osc -A https://api.opensuse.org checkout openSUSE:Factory:Rebuild/taisei && cd $_
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Source Files
Filename | Size | Changed |
---|---|---|
gpg.keyring | 0000001680 1.64 KB | |
taisei-1.4.1.tar.xz | 0219550456 209 MB | |
taisei-1.4.1.tar.xz.sig | 0000000833 833 Bytes | |
taisei.changes | 0000006060 5.92 KB | |
taisei.spec | 0000003544 3.46 KB |
Revision 7 (latest revision is 9)
Ana Guerrero (anag+factory)
accepted
request 1158800
from
Mia Herkt (mia)
(revision 7)
- Update to version 1.4.1 This is a stable maintenance release. It features some bugfixes and optimizations backported from the v1.5 development tree. * Fixed a crash that happened after a few minutes would pass without any input if the intro cutscene had previously played gh#taisei-project/taisei##371 * Optimized a few hot paths in the game update loop. * Optimized the tree branch mesh in the Stage 2 background to avoid rendering a lot of tiny triangles. * Added a gamemode build option to control whether to enable GameMode integration on Linux.
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