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File naikari.spec of Package naikari
# # spec file for package naikari # # Copyright (c) 2024 SUSE LLC # # All modifications and additions to the file contributed by third parties # remain the property of their copyright owners, unless otherwise agreed # upon. The license for this file, and modifications and additions to the # file, is the same license as for the pristine package itself (unless the # license for the pristine package is not an Open Source License, in which # case the license is the MIT License). An "Open Source License" is a # license that conforms to the Open Source Definition (Version 1.9) # published by the Open Source Initiative. # Please submit bugfixes or comments via https://bugs.opensuse.org/ # Name: naikari Version: 0.12.0 Release: 0 Summary: 2D space trading and mercenary sandbox game License: GPL-3.0-only AND CC-BY-SA-4.0 Group: Amusements/Games/Action/Other URL: https://naikari.github.io/ Source: https://github.com/naikari/naikari/releases/download/v%{version}/%{name}-%{version}-source.tar.xz BuildRequires: cmake BuildRequires: fdupes BuildRequires: glpk-devel BuildRequires: hicolor-icon-theme BuildRequires: intltool BuildRequires: luajit-devel BuildRequires: meson >= 0.55.0 BuildRequires: openal-soft-devel BuildRequires: pkgconfig BuildRequires: python3-pyaml BuildRequires: readline-devel BuildRequires: suitesparse-devel BuildRequires: update-desktop-files BuildRequires: pkgconfig(SDL2_image) BuildRequires: pkgconfig(SDL2_mixer) BuildRequires: pkgconfig(freetype2) BuildRequires: pkgconfig(libpng) BuildRequires: pkgconfig(libunibreak) BuildRequires: pkgconfig(libwebp) BuildRequires: pkgconfig(libxml-2.0) BuildRequires: pkgconfig(physfs) BuildRequires: pkgconfig(sdl2) BuildRequires: pkgconfig(vorbis) %description You pilot space ships from a top-down perspective which you can collect and customize more or less however you want. To get new ships, you can deliver cargo, hunt bounties, join and assist various factions, or even turn to piracy if you dare go against the Empire. Additionally, to keep the game feeling fresh and allow you to seek out goals beyond just getting more credits and ships, several storylines are available which you can proceed through if you wish. All storylines are optional and kept out of the way if you have no interest in them. %prep %autosetup # Remove third part libraries so we're guaranteed to use system libraries rm -rf subprojects/packagefiles %build # Disabling C and LUA docs since those are only required if you're hacking on Naikari # Disabling debug because it would need BuildRequires backtrace which is only in available in repo network:cryptocurrencies %meson \ -Ddocs_c=disabled \ -Ddocs_lua=disabled \ -Ddebug=false %meson_build %install %meson_install # Remove docs we package in doc rm -Rf %{buildroot}%{_datadir}/doc/%{name} rm -Rf %{buildroot}%{_datadir}/%{name}/dat/AUTHORS # Clean up some unneeded scripts and other development files find %{buildroot}%{_datadir}/%{name} -name '*.sh' -exec rm {} \; # Fix file has executable bits set rpmlint warning chmod -x %{buildroot}%{_datadir}/%{name}/dat/gui/neo.lua # find_lang only finds one type of filename, this one all .mo files. for dir in %{buildroot}/%{_datadir}/naikari/dat/gettext/*; do for file in "$dir/LC_MESSAGES/"*.mo; do echo "%%lang($(basename "$dir")) /$(realpath --relative-to %{buildroot} "$file")" >> %{name}.lang done done %fdupes %{buildroot}%{_datadir} %files -f %{name}.lang %license LICENSE %doc Changelog.md Readme.md dat/AUTHORS %{_mandir}/man6/* %{_bindir}/%{name} %{_datadir}/applications/*.desktop %{_datadir}/metainfo/*.xml %{_datadir}/icons/hicolor/*x*/apps/*.png %{_datadir}/%{name}/ %changelog
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