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File raptor.changes of Package raptor
------------------------------------------------------------------- Tue Mar 12 22:13:56 UTC 2024 - Martin Hauke <mardnh@gmx.de> - Update to version 0.8.0+git20240312: * Renamed struct names * Added missing functions to glbapi.h * Refactored glbapi.cpp, glbapi.h, vmemapi.cpp and vmemapi.h * Refactored prefapi.cpp and prefapi.h * Added missing variable names to SND_3DPatch in fx.h * Refactored fx.cpp and fx.h * Refactored struct GFX_PIC, GFX_SPRITE and FONT in gfxapi v2 finished * Refactored struct GFX_PIC, GFX_SPRITE and FONT in gfxapi v1 WIP * Added SDL_RenderSetLogicalSize permanent and improved mouse input ------------------------------------------------------------------- Thu Nov 16 20:11:49 UTC 2023 - mardnh@gmx.de - Update to version 0.8.0+git20231109: * Fixed Menu item not highlighted when joy_ipt_MenuNew is set in Joy mode * Added KBD_Key defines * Fixed incorrect mouse position when screen coordinates are in points * Added ALSA REQUIRED to CMakeLists.txt * Update README.md * Lots of refactoring ------------------------------------------------------------------- Sun Dec 11 19:37:45 UTC 2022 - Martin Hauke <mardnh@gmx.de> - Update to version 0~git20221211: * Refactored swdapi.cpp and swdapi.h v6 finished * Refactored swdapi.cpp and swdapi.h v5 WIP * Refactored swdapi.cpp and swdapi.h v4 WIP * Fixed refactored swdapi.cpp and swdapi.h v3 WIP * Refactored swdapi.cpp and swdapi.h v3 WIP * Refactored swdapi.cpp and swdapi.h v2 WIP * Refactored swdapi.cpp and swdapi.h v1 WIP * Refactored store.cpp and store.h * Refactored shots.cpp and shots.h v2 finished * Refactored shots.cpp and shots.h v1 WIP * Refactored shadow.cpp and shadow.h ------------------------------------------------------------------- Fri Nov 18 18:36:58 UTC 2022 - mardnh@gmx.de - Update to version 0~git20221118: * Refactored ptrapi_a.cpp * Refactored ptrapi.cpp and ptrapi.h * Refactored objects.cpp and objects.h * Refactored musapi.cpp * Refactored mputsf.cpp * Refactored mpucore.cpp * Refactored mpuapi.cpp * Refactored mpualsa.cpp ------------------------------------------------------------------- Mon Oct 17 19:00:30 UTC 2022 - mardnh@gmx.de - Update to version 0~git20221017: * Added text mode fullscreen support * Fixed value = not read from SETUP.INI * Added SoundFont to INI files * Change statement in how demo is checked * Added ProgramEvent and AllNotesOffEvent to WINMM * made demos not steal the mouse * added a setting in the INI for SoundFont * Fixed issue with memcpy in Demo loader. * Fixed midi program events in TSF * Fixed midi playback. * Added CoreAudio support * Added ALSA Midi support * Added SDL_ShowSimpleMessageBox to error messages * Added TinySoundFont Midi support * Fixed crash in 64 bit mode when entering or exiting the shop * Define fileids to hex values * StickX and StickY values set to 0 * Fixed crash in 64 bit mode, when FieldInput more than 13 characters * Added menu scrolling support for joystick * Enable haptic only when control set to joystick mode ------------------------------------------------------------------- Mon May 30 10:38:16 UTC 2022 - mardnh@gmx.de - Update to version 0~git20220501.ae6cc23: * Fixed bug Dumb Missile not moving forward * Removed if from GLB_GetItem * Added 64 bit support ------------------------------------------------------------------- Fri Apr 29 08:05:13 UTC 2022 - Martin Hauke <mardnh@gmx.de> - Update to version 0~git20220415.ae44809: * Added joystick pointer control support for menus * Added if to SDL_GameControllerRumble in joyapi * Added SDL_GameControllerRumble instead of SDL_HapticRumblePlay * Added controller mapping for button 1-4 * Changed config file name to SETUP.INI * Added controller support to close lastscr * Fixed msvc warnings with libtextscreen ------------------------------------------------------------------- Sun Dec 26 20:27:59 UTC 2021 - Martin Hauke <mardnh@gmx.de> - Initial package, version 0~git20211220.754cdbf
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