Overview
Request 629022 accepted
- Update to version 3.3.0:
* Version 3.3.0
* Fix GhPages: show .screenshot on the site
* Add screenshot
* Rename desktop file and icons to reverse DNS style
* Update README.md
* RPM packages for openSUSE in science repo now
* Initial implementation for DoubleOpenGL30Plan
* Initial implementation for FloatOpenGL30Plan
* Add initial implementation for Int32OpenGL30Plan
* Initial implementation for Int16OpenGL30Plan
* Add initial implementation for Uint8OpenGL30Plan
* Introduce AbstractOpenGLPlanTexture template class
* Rename *OpenGL33Plan: *-opengl3 to *-opengl3.3
* Add const qualifier to AbstractOpenGLPlane::*ShaderSourceCode()
* Drop QObject from AbstractOpenGLPlan
* Add support of BITPIX=-64
* BITPIX=-32 for OpenGL 3.3
* BITPIX=64 for OpenGL 3.3
* BITPIX=32 for OpenGL 3.3
* BITPIX=16 support for OpenGL 3.3
* BITPIX=8 for openGL >= 3.3
* Use HTML © instead of unicode symbol
* Make home page URL clickable
* Add using OpenGLPlan name to the About dialog
* Add Qt version to the About dialog
* Add fips version to the About dialog
* Reimplement AbstractOpenGLPlan::draw() both for VAO supported and unsupported cases
* Add initial implementation for AbstractOpenGLPlan::draw()
* Drop unused signals from OpenGLPlane
* Do not set OpenGL 3.0 and OpenGL 2.1 flags for OpenGL 3.3
* Set XDG_PREFIX according to CMAKE_INSTALL_PREFIX
* Drop XDG_DATA_DIRS from find_path XDG_PREFIX
* Return number of opened files from openFile()
* Add Qt version status message for CMakeLists.txt
* Update .travis.yml
* Drop unused #include
* Fix uninitialized variable in OpenGLFeatures
* Use OpenGLPlanFactory in OpenGLWidget
* Add initial implementation for OpenGLPlanFactory
* Add initial implementation for resolveOpenGLPlan
* Add initial implementation for *OpenGLPlan::satisfied()
* Add initial implementation for OpenGLFeatures and OpenGLRequiredFeatures
* Reword OpenGL context version requirement
* Move hduMinMax() and insturmentalMinMax() from OpenGLTexture to OpenGLPlan
* Add initial implementation AbstractOpenGLPlan::initialize()
* Add initial implementation for OpenGLWidget::PlanInitializationError
* Move OpenGLPlane to AbstractOpenGLPlan
* Move OpenGLTexture to AbstractOpenGLPlan
* Add initial implementation for AbstractOpenGLPlan::vertexShaderSourceCode()
* Add initial implementation for AbstractOpenGLPlan::fragmentShaderSourceCode()
* Add initial implementation for OpenGLWidget::PlanCreationError
* Add implementation for AbstractOpenGLPlan::name()
* Add initial implementation for AbstractOpenGLPlan
* Add GitHub PR template
* Drop redundant texture unbinding
* Add setMVPUniform(), setCUniform(), setZUniform() helpers for OpenGLShaderProgram
* Drop redundant texture binding from initializeGLObjects()
* Refactor OpenGLTexture
* Add implementation for FITSToInstrumental() and InstrumentalToFITS()
* Add implementation for AbstractHeaderDataUnit::apply()
* Refactor FITS::HeaderDataUnit
* Refactor FITS::AbstractDataUnit hierarchy
* Refactor FITS::HeaderUnit
* Simplify DataUnitCreateHelper
* Allow returning data from FITS::AbstractDataUnit::bitpixToType()
* Drop extra setAttributeArray from paintGL()
* Move uv_data to OpenGLPlane
* Add initial implementation for OpenGLShaderProgram
* Reimplement OpenGLWidget::initializeGLObjects::ShaderLoader to return shader string directly
* Add support for returning data from AbstractDataUnit::apply() function
* Add initial implementation for Utils::Result<>
- Update to version 3.2.3:
* Version 3.2.3
* Fix ScientificSpinBox text edition
* Wrap in initializeGLObjects in setHDU by {make,done}Current()
* Fix issue with level spin boxes for small absolute values
* Fix MacOS build
- Update to version 3.2.2:
* Fix WidgetToFitsOpenGLTransform in vertical direction
* Verson 3.2.2
- Update to version 3.2.1:
* Remove dock widget shortcuts
* Redo TestOpenGLPlane
* Version 3.2.1
- Update to version 3.2.0:
* Editorial changes in README.md
* Initial implementation of scientific spin boxes
* Update README.md
* Use locale settings for spin box text
* Override "step by" logic for scientific spin box
* Set linear step for ScientificSpinBox
* Changes for @matwey's review
* Use raw pointers for spinbox_ and slider_
* Use raw pointers for min_level_ and max_level_
* Use raw pointers for button_group_
* Do deploy not only from master
* Add clang 4 to .travis.yml
* Put Utils::row_align into separate module
* Reimplement Utils::row_align in a platform-independ way
* Put byte swapping routines to separate module
* Fix MS Visual Studio build
* Drop cmake target INSTALL from .appveyor.yml
* Add document icon and include it into macOS bundle
* Set binary git attribute for icon files
* Use mouse wheel for zoom in and zoom out
* Prototypes of refresh and open in window actions
* Use right macOS bundle location
* Refactor OpenGLWidget
* Reimplement FITS replacement via texture reloading
* Use Release build type for Linux in .travis.yml
* Use -Wall in .travis.yml
* Fix -Wsign-compare in src/colormapwidget.cpp
* Let compilers be extra verbose and pedantic
* Fix extra ';'
* Fix unused parameter 'pos' in src/levelswidget.cpp
* Move Exception to Utils::Exception
* Implement Utils::Optional
* Initial implementation of status bar
* Align text in status bar
* Add autorefresh
* Return missed window title
* Do not use VBO for vertex and UV data
* Move spinbox classes to separate files
* Add rotation dock widget
* Add initial implementation for AbstractOpenGLTransform
* Add initial implementation for OpenGLTransform and WidgetToFitsOpenGLTransform
* Use OpenGLTransform in OpenGLWidget
* Add initial implementation for OpenGLPlane
* Update to MacOS 10.11
* Use OpenGLPlane instead of VertexCoordinates
* Drop class OpenGLWidget::VertexCoordinates
* Fix OpenGLPlane::planeRect()
* Fix Fit to Window for rotated image
* Initial implementation of level buttons
* Replace strange button with cool check box
* Add unit test for OpenGLPlane
* Add unit test for WidgetToFitsOpenGLTransform
* Use QTEST_GUILESS_MAIN instead of QTEST_MAIN
* Drop unused #include
* Fix const type qualifier on return type has no effect
* Fix initialization order warning in rotationwidget
* Fix unused parameter 'pos' warning
* Fix unused parameter 'max' warning
* Fix signed/unsigned comparison mismatch warning
* Hold viewrect center during rotation
* Initial implementation for FlipWidget
* Initial implementation of flipping
* Hold viewrect center while flipping
* Bump CMakeLists.txt version to 3.2.0
- Update to version 3.1.1:
+ Fix issue with row alignment
+ Version 3.1.1
- Version 3.1.0
- Update to version 3.1.0:
* Deploy .dmg to GitHub Releases
* Use correct directive WORKING_DIRECTORY instead of WORKING_DIR
* Add Copyrigth info in appropriate places
* Windows: prepare installers using NSIS
* Add artifact deployment for appveyor
- Update to version 3.0.0+git20170818.4c649ce:
* Show file selection dialog when opened without arguments
* Add initial .appveyor.yml
* Add Appveyor badge to README.md
* Allow building fips for all platforms
* Use MSVS specific byte-swapping routines
* Define vbo_data[] as const GLfloat
* Add Debug and Release build targets to .appveyor.yml
* Emit pixelViewrectChanged (e.g. update bars) before redraw image
* Add initial implementation for Application
* Move startup logic to Application
* Initial implementation for Instance
* Create DMG via CPack
* Add supported file types to Info.plist
* Remove GLSL version specifier
* Add file->open action
* Fix QT URL in README.md
* Check required Qt5 version in CMakeLists.txt
* Use tabs instead of spaces in CMakeLists.txt
* Allow multiple positional arguments in command line
* Fix fit to window (again)
* Adapt GLSL code to OpenGL ES
* Drop setRenderableType(QSurfaceFormat::OpenGLES)
* Add License to DMG
* Add support of MacOS native file open event
* Show file dialog on Mac on startup only if there are no files to look at
* Add new menu bar actions
* Add icon fot unpacked DMG
* Use default package name
* Implement color maps via 1D textures
* Add gradient.fits test file
* Move color value adjustment from shaders to OpenGLShaderUniforms
- Update to version 3.0.0+git20170811.1d6ec33:
* Return minimum and maximum values on big endian platform
* Use correct initialization order in Visitor
- Update to version 3.0.0+git20170811.6bfa07d:
* Create LICENSE
* Add level sliders (#14)
* Do not swap bytes on big-endian systems
* Add Palette Switcher (#15)
* Add README.md
* Set theme jekyll-theme-cayman
* Create CNAME
* Merge branch 'zoom' into master
* Support of MacOS .app and .dmg building
* Add version into Info.plist
* Overwrite existing .dmg
- Initial version
Request History
matwey created request
- Update to version 3.3.0:
* Version 3.3.0
* Fix GhPages: show .screenshot on the site
* Add screenshot
* Rename desktop file and icons to reverse DNS style
* Update README.md
* RPM packages for openSUSE in science repo now
* Initial implementation for DoubleOpenGL30Plan
* Initial implementation for FloatOpenGL30Plan
* Add initial implementation for Int32OpenGL30Plan
* Initial implementation for Int16OpenGL30Plan
* Add initial implementation for Uint8OpenGL30Plan
* Introduce AbstractOpenGLPlanTexture template class
* Rename *OpenGL33Plan: *-opengl3 to *-opengl3.3
* Add const qualifier to AbstractOpenGLPlane::*ShaderSourceCode()
* Drop QObject from AbstractOpenGLPlan
* Add support of BITPIX=-64
* BITPIX=-32 for OpenGL 3.3
* BITPIX=64 for OpenGL 3.3
* BITPIX=32 for OpenGL 3.3
* BITPIX=16 support for OpenGL 3.3
* BITPIX=8 for openGL >= 3.3
* Use HTML © instead of unicode symbol
* Make home page URL clickable
* Add using OpenGLPlan name to the About dialog
* Add Qt version to the About dialog
* Add fips version to the About dialog
* Reimplement AbstractOpenGLPlan::draw() both for VAO supported and unsupported cases
* Add initial implementation for AbstractOpenGLPlan::draw()
* Drop unused signals from OpenGLPlane
* Do not set OpenGL 3.0 and OpenGL 2.1 flags for OpenGL 3.3
* Set XDG_PREFIX according to CMAKE_INSTALL_PREFIX
* Drop XDG_DATA_DIRS from find_path XDG_PREFIX
* Return number of opened files from openFile()
* Add Qt version status message for CMakeLists.txt
* Update .travis.yml
* Drop unused #include
* Fix uninitialized variable in OpenGLFeatures
* Use OpenGLPlanFactory in OpenGLWidget
* Add initial implementation for OpenGLPlanFactory
* Add initial implementation for resolveOpenGLPlan
* Add initial implementation for *OpenGLPlan::satisfied()
* Add initial implementation for OpenGLFeatures and OpenGLRequiredFeatures
* Reword OpenGL context version requirement
* Move hduMinMax() and insturmentalMinMax() from OpenGLTexture to OpenGLPlan
* Add initial implementation AbstractOpenGLPlan::initialize()
* Add initial implementation for OpenGLWidget::PlanInitializationError
* Move OpenGLPlane to AbstractOpenGLPlan
* Move OpenGLTexture to AbstractOpenGLPlan
* Add initial implementation for AbstractOpenGLPlan::vertexShaderSourceCode()
* Add initial implementation for AbstractOpenGLPlan::fragmentShaderSourceCode()
* Add initial implementation for OpenGLWidget::PlanCreationError
* Add implementation for AbstractOpenGLPlan::name()
* Add initial implementation for AbstractOpenGLPlan
* Add GitHub PR template
* Drop redundant texture unbinding
* Add setMVPUniform(), setCUniform(), setZUniform() helpers for OpenGLShaderProgram
* Drop redundant texture binding from initializeGLObjects()
* Refactor OpenGLTexture
* Add implementation for FITSToInstrumental() and InstrumentalToFITS()
* Add implementation for AbstractHeaderDataUnit::apply()
* Refactor FITS::HeaderDataUnit
* Refactor FITS::AbstractDataUnit hierarchy
* Refactor FITS::HeaderUnit
* Simplify DataUnitCreateHelper
* Allow returning data from FITS::AbstractDataUnit::bitpixToType()
* Drop extra setAttributeArray from paintGL()
* Move uv_data to OpenGLPlane
* Add initial implementation for OpenGLShaderProgram
* Reimplement OpenGLWidget::initializeGLObjects::ShaderLoader to return shader string directly
* Add support for returning data from AbstractDataUnit::apply() function
* Add initial implementation for Utils::Result<>
- Update to version 3.2.3:
* Version 3.2.3
* Fix ScientificSpinBox text edition
* Wrap in initializeGLObjects in setHDU by {make,done}Current()
* Fix issue with level spin boxes for small absolute values
* Fix MacOS build
- Update to version 3.2.2:
* Fix WidgetToFitsOpenGLTransform in vertical direction
* Verson 3.2.2
- Update to version 3.2.1:
* Remove dock widget shortcuts
* Redo TestOpenGLPlane
* Version 3.2.1
- Update to version 3.2.0:
* Editorial changes in README.md
* Initial implementation of scientific spin boxes
* Update README.md
* Use locale settings for spin box text
* Override "step by" logic for scientific spin box
* Set linear step for ScientificSpinBox
* Changes for @matwey's review
* Use raw pointers for spinbox_ and slider_
* Use raw pointers for min_level_ and max_level_
* Use raw pointers for button_group_
* Do deploy not only from master
* Add clang 4 to .travis.yml
* Put Utils::row_align into separate module
* Reimplement Utils::row_align in a platform-independ way
* Put byte swapping routines to separate module
* Fix MS Visual Studio build
* Drop cmake target INSTALL from .appveyor.yml
* Add document icon and include it into macOS bundle
* Set binary git attribute for icon files
* Use mouse wheel for zoom in and zoom out
* Prototypes of refresh and open in window actions
* Use right macOS bundle location
* Refactor OpenGLWidget
* Reimplement FITS replacement via texture reloading
* Use Release build type for Linux in .travis.yml
* Use -Wall in .travis.yml
* Fix -Wsign-compare in src/colormapwidget.cpp
* Let compilers be extra verbose and pedantic
* Fix extra ';'
* Fix unused parameter 'pos' in src/levelswidget.cpp
* Move Exception to Utils::Exception
* Implement Utils::Optional
* Initial implementation of status bar
* Align text in status bar
* Add autorefresh
* Return missed window title
* Do not use VBO for vertex and UV data
* Move spinbox classes to separate files
* Add rotation dock widget
* Add initial implementation for AbstractOpenGLTransform
* Add initial implementation for OpenGLTransform and WidgetToFitsOpenGLTransform
* Use OpenGLTransform in OpenGLWidget
* Add initial implementation for OpenGLPlane
* Update to MacOS 10.11
* Use OpenGLPlane instead of VertexCoordinates
* Drop class OpenGLWidget::VertexCoordinates
* Fix OpenGLPlane::planeRect()
* Fix Fit to Window for rotated image
* Initial implementation of level buttons
* Replace strange button with cool check box
* Add unit test for OpenGLPlane
* Add unit test for WidgetToFitsOpenGLTransform
* Use QTEST_GUILESS_MAIN instead of QTEST_MAIN
* Drop unused #include
* Fix const type qualifier on return type has no effect
* Fix initialization order warning in rotationwidget
* Fix unused parameter 'pos' warning
* Fix unused parameter 'max' warning
* Fix signed/unsigned comparison mismatch warning
* Hold viewrect center during rotation
* Initial implementation for FlipWidget
* Initial implementation of flipping
* Hold viewrect center while flipping
* Bump CMakeLists.txt version to 3.2.0
- Update to version 3.1.1:
+ Fix issue with row alignment
+ Version 3.1.1
- Version 3.1.0
- Update to version 3.1.0:
* Deploy .dmg to GitHub Releases
* Use correct directive WORKING_DIRECTORY instead of WORKING_DIR
* Add Copyrigth info in appropriate places
* Windows: prepare installers using NSIS
* Add artifact deployment for appveyor
- Update to version 3.0.0+git20170818.4c649ce:
* Show file selection dialog when opened without arguments
* Add initial .appveyor.yml
* Add Appveyor badge to README.md
* Allow building fips for all platforms
* Use MSVS specific byte-swapping routines
* Define vbo_data[] as const GLfloat
* Add Debug and Release build targets to .appveyor.yml
* Emit pixelViewrectChanged (e.g. update bars) before redraw image
* Add initial implementation for Application
* Move startup logic to Application
* Initial implementation for Instance
* Create DMG via CPack
* Add supported file types to Info.plist
* Remove GLSL version specifier
* Add file->open action
* Fix QT URL in README.md
* Check required Qt5 version in CMakeLists.txt
* Use tabs instead of spaces in CMakeLists.txt
* Allow multiple positional arguments in command line
* Fix fit to window (again)
* Adapt GLSL code to OpenGL ES
* Drop setRenderableType(QSurfaceFormat::OpenGLES)
* Add License to DMG
* Add support of MacOS native file open event
* Show file dialog on Mac on startup only if there are no files to look at
* Add new menu bar actions
* Add icon fot unpacked DMG
* Use default package name
* Implement color maps via 1D textures
* Add gradient.fits test file
* Move color value adjustment from shaders to OpenGLShaderUniforms
- Update to version 3.0.0+git20170811.1d6ec33:
* Return minimum and maximum values on big endian platform
* Use correct initialization order in Visitor
- Update to version 3.0.0+git20170811.6bfa07d:
* Create LICENSE
* Add level sliders (#14)
* Do not swap bytes on big-endian systems
* Add Palette Switcher (#15)
* Add README.md
* Set theme jekyll-theme-cayman
* Create CNAME
* Merge branch 'zoom' into master
* Support of MacOS .app and .dmg building
* Add version into Info.plist
* Overwrite existing .dmg
- Initial version
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ok
staging-bot added as a reviewer
Being evaluated by staging project "openSUSE:Factory:Staging:adi:79"
staging-bot accepted review
Picked openSUSE:Factory:Staging:adi:79
repo-checker accepted review
cycle and install check passed
namtrac accepted review
staging-bot accepted review
ready to accept
staging-bot approved review
ready to accept
dimstar_suse accepted request
Accept to openSUSE:Factory
We already have FlatPak:
https://flathub.org/apps/details/space.fips.Fips
So I think it would be great to have this at Factory.
This is ok but in the next update, please use full source url: https://en.opensuse.org/SourceUrls
Would it be ok to use verify_file obs service? (As described in https://en.opensuse.org/SourceUrls)