DOOM retro

Edit Package doomretro

The classic, refined DOOM source port.

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Source Files
Filename Size Changed
doomretro-3.4.tar.gz 0015207616 14.5 MB
doomretro.changes 0000016694 16.3 KB
doomretro.desktop 0000000170 170 Bytes
doomretro.spec 0000002662 2.6 KB
Revision 13 (latest revision is 48)
Michael Vetter's avatar Michael Vetter (jubalh) accepted request 760815 from Martin Hauke's avatar Martin Hauke (mnhauke) (revision 13)
- Update to version 3.4
  * Optimizations have been made to further improve the overall
    performance and stability of DOOM Retro.
  * DOOM Retro will now only attempt to use Adaptive VSync if the
    vid_vsync CVAR is set to adaptive.
  * The following changes have been made to the mapstats CCMD:
    + The episode or expansion, as well as the map number, of the
      current map will now be displayed.
    + Whether or not the current map is secret will now be
      displayed.
    + Whether or not the current IWAD is the BFG Edition will now
      be displayed.
    + The par time of the current map will now be displayed.
    + Improvements have been made to how BOOM and MBF-compatible
      maps are detected.
    + Whether or not a music lump has been modified in a PWAD will
      now be displayed.
  * Minor changes have been made to the character set used in
    the console.
  * Minor changes have been made to text that is output to the
    console.
  * A bug has been fixed whereby widescreen mode wouldn’t be
    displayed correctly after pressing ALT + ENTER to toggle
    between fullscreen and a window, and if the
    vid_borderlesswindow CVAR was off.
  * The default of the vid_borderlesswindow CVAR is now on.
  * The default of the vid_scalefilter CVAR has been changed from
    “nearest” to “nearest_linear”.
  * A new r_graduallighting CVAR has been implemented to allow the
    player to toggle the gradual lighting under doors and crushing
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