MeAndMyShadow
Me and My Shadow is a puzzle/platform game written by Luka Horvat. The author has given us permission to gpl the game, and develop it further. It has an interesting concept and rather unique gameplay.
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osc -A https://api.opensuse.org checkout games/meandmyshadow && cd $_
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Source Files
Filename | Size | Changed |
---|---|---|
meandmyshadow-0.5a.tar.gz | 0017527733 16.7 MB | |
meandmyshadow.changes | 0000001600 1.56 KB | |
meandmyshadow.spec | 0000002504 2.45 KB |
Latest Revision
Dirk Stoecker (dstoecker)
accepted
request 961414
from
Carsten Ziepke (Kieltux)
(revision 4)
- Update to 0.5a: * Define paths earlier in CMakeLists.txt, mainly for Linux package build * Don't use SDL_INIT_EVERYTHING which fails on systems which do not support SDL_INIT_HAPTIC * Update the target time from 6s to 6.5s of tutorial level 10 * Update translations - Changes in 0.5: * Switch to SDL2. * Menu theme. * Achievement and statistics system. * Scripting with lua. * Pushable block. * Improved addon dialog. * Improved level editor user interface. * Sizable blocks. * Scenery blocks. * Undo/redo in level editor originally written by squarecross. * Added 'visible' property to blocks. * Custom appearance of blocks. * Various other bug fixes and minor improvements. - Run spec-cleaner - Switch to fork at https://acmepjz.github.io/meandmyshadow/ - Drop meandmyshadow-gcc47.patch, fixed upstream - Deleted unneeded files: debian.changelog, debian.control, debian.rules, meandmyshadow.dsc
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