MeAndMyShadow

Edit Package meandmyshadow

Me and My Shadow is a puzzle/platform game written by Luka Horvat. The author has given us permission to gpl the game, and develop it further. It has an interesting concept and rather unique gameplay.

Refresh
Refresh
Source Files
Filename Size Changed
meandmyshadow-0.5a.tar.gz 0017527733 16.7 MB
meandmyshadow.changes 0000001600 1.56 KB
meandmyshadow.spec 0000002504 2.45 KB
Latest Revision
Dirk Stoecker's avatar Dirk Stoecker (dstoecker) accepted request 961414 from Carsten Ziepke's avatar Carsten Ziepke (Kieltux) (revision 4)
- Update to 0.5a:
  * Define paths earlier in CMakeLists.txt, mainly for Linux
    package build
  * Don't use SDL_INIT_EVERYTHING which fails on systems which do
    not support SDL_INIT_HAPTIC
  * Update the target time from 6s to 6.5s of tutorial level 10
  * Update translations
- Changes in 0.5:
  * Switch to SDL2.
  * Menu theme.
  * Achievement and statistics system.
  * Scripting with lua.
  * Pushable block.
  * Improved addon dialog.
  * Improved level editor user interface.
  * Sizable blocks.
  * Scenery blocks.
  * Undo/redo in level editor originally written by squarecross.
  * Added 'visible' property to blocks.
  * Custom appearance of blocks.
  * Various other bug fixes and minor improvements.
- Run spec-cleaner
- Switch to fork at https://acmepjz.github.io/meandmyshadow/
- Drop meandmyshadow-gcc47.patch, fixed upstream
- Deleted unneeded files: debian.changelog, debian.control,
  debian.rules, meandmyshadow.dsc
Comments 0
openSUSE Build Service is sponsored by