Library to load and process 3D scenes from various data formats

Edit Package assimp-fd
https://assimp.org/

Assimp is a library to load and process geometric scenes from various data formats.
It is tailored at typical game scenarios by supporting a node hierarchy, static or skinned meshes,
materials, bone animations and potential texture data. The library is not designed for speed,
it is primarily useful for importing assets from various sources once and storing it in a
engine-specific format for easy and fast every-day-loading.

Fedora's current (f38) assimp is a bit too old for vsgExchange

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Source Files
Filename Size Changed
0001-ColladaParser-check-values-length-5462.patch 0000018302 17.9 KB
_constraints 0000000434 434 Bytes
_service 0000000637 637 Bytes
assimp-5.3.1.tar.xz 0026664400 25.4 MB
assimp-fedora-zip.patch 0000000957 957 Bytes
assimp.changes 0000018489 18.1 KB
assimp.spec 0000005609 5.48 KB
series 0000000024 24 Bytes
Revision 3 (latest revision is 6)
Rene van Paassen's avatar Rene van Paassen (repabuild) committed (revision 3)
- Reenable the Collada parser.
- Removed patch 0001-Don-t-build-the-collada-importer-exporter-tests.patch
- Add patch (boo#1207377, CVE-2022-45748)
  * 0001-ColladaParser-check-values-length-5462.patch
- Improved tests filtering
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