Library to load and process 3D scenes from various data formats
https://assimp.org/
Assimp is a library to load and process geometric scenes from various data formats.
It is tailored at typical game scenarios by supporting a node hierarchy, static or skinned meshes,
materials, bone animations and potential texture data. The library is not designed for speed,
it is primarily useful for importing assets from various sources once and storing it in a
engine-specific format for easy and fast every-day-loading.
Fedora's current (f38) assimp is a bit too old for vsgExchange
- Links to games / assimp
- Has a link diff
- Download package
-
Checkout Package
osc -A https://api.opensuse.org checkout home:repabuild:vulkanscenegraph/assimp-fd && cd $_
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Source Files
Filename | Size | Changed |
---|---|---|
0001-ColladaParser-check-values-length-5462.patch | 0000018302 17.9 KB | |
_constraints | 0000000434 434 Bytes | |
_link | 0000000130 130 Bytes | |
_service | 0000000637 637 Bytes | |
assimp-5.3.1.tar.xz | 0026664400 25.4 MB | |
assimp-fedora-zip.patch | 0000000957 957 Bytes | |
assimp.changes | 0000018489 18.1 KB | |
assimp.spec | 0000005609 5.48 KB | |
series | 0000000024 24 Bytes |
Revision 3 (latest revision is 6)
Rene van Paassen (repabuild)
committed
(revision 3)
- Reenable the Collada parser. - Removed patch 0001-Don-t-build-the-collada-importer-exporter-tests.patch - Add patch (boo#1207377, CVE-2022-45748) * 0001-ColladaParser-check-values-length-5462.patch - Improved tests filtering
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