Revisions of pcsx2-git

Sergey Kondakov's avatar Sergey Kondakov (X0F) committed (revision 234)
- Update to version 1.7.2759+2~git20220522.c07c94265:
  * revert to latest unbroken version (see issue #6115)
Sergey Kondakov's avatar Sergey Kondakov (X0F) committed (revision 233)
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Sergey Kondakov's avatar Sergey Kondakov (X0F) committed (revision 219)
Sergey Kondakov's avatar Sergey Kondakov (X0F) committed (revision 218)
- Update to version 1.7.3131+0~git20220727.83b8ec6a9:
  * cheats_ni: Cleanup no interlace patches. (#6717)
  * GameDB: Energy Airforce fixes (#6714)
  * GameDB: Correct title for Mushihimesama
  * GS: Flush any pending draws on reset.
  * GameDB: add  'VUSyncHack' to  Air Ranger - Rescue Helicopter
  * PAD: Update to latest controller database.
  * GS/Vulkan: Fix incorrect render pass for stencil DATE
  * GameDB: add gamefixes to cod 2 and fix titles
  * GameDB: Add mipmap fixes to Toshi engine games (#6680)
  * Qt: Asynchronous loading of covers
  * Common: Add LRUCache
  * CI: Use Qt 6.3.1 for all platforms
  * Qt: Allow changing theme without recreating window
  * Qt: Fix bindings not applying after profile load/reset
  * Qt: Fix game list not resizing after resize+shutdown game
  * GameDB: GoW Fixes
  * GameDB: Arean Football fixes
  * GS: CLUT Invalidation on transfer accounts for offset.
  * GS-PCRTC: Remove frame offset from anti-blur hacks in software.
  * GS-SW: Fix framebuffer looping at 2048 height. Also limit height read on hardware to 2048
  * GameDB: Urban Chaos fixes. (#6690)
  * GameDB: Missed R&C3 and R&C4 Fixes
  * GameDB: Add COP2 patch
  * GameDB: R&C3 and R&C4 Fixes
  * GameDB: Urban Reign fixes
  * cheats_ws: Disable unnecessary patches.
  * GameDB: God Of War 2 Fixes
  * GameDB: Fix glows in Disney-Pixar Ratatouille. (#6597)
  * GameDB: check & fix of titles + add of missing serial (numbers) (#6681)
Sergey Kondakov's avatar Sergey Kondakov (X0F) committed (revision 217)
- Update to version 1.7.2622+0~git20220416.53bb0c508:
  * GameDB: upscaling fixes and documentation  updates
  * GS: Add stat for barriers
  * GS/HW: Skip unnecessary barriers (usually two pass alpha)
  * GS/Vulkan: PrimID DATE doesn't need feedback loop
  * GS: Get display width for frame when offsets off
  * Frontend/OpenGLHostDisplay: Remove unused variables
  * GS/DX12: Fix DATE not being set in shader macros
  * microVU: Clean up warnings
  * USB: Clean up warnings
  * SPU2: Clean up warnings
  * App/BIOS: Clean up warnings
  * Recording: Clean up warnings
  * GS: Clean up warnings
  * CDVD.cpp: Remove Elf parser from ps1 mode.
  * cdrom: Update status flags and implementations for PSX CD-Rom. Added SEEKERROR and IDERROR status. Set StatP to account for SEEKS, READS and shell open. Added speed to cdrom struct instead of cdvd. Adjustments to cdlPlay to be in line with No$ description. Added MODE_INIT. Removed old needless hack. Added ToDo in cdlPlay
  * GameDB: Several game fixes and a gamelist entry correction (#5872)
  * BIOS/GUI: Mark Qt only variables as maybe unused
  * SPU2: Clean up warnings
  * GS: Clean up warnings, fix a small error.
  * GS: Fix undefined behaviour on interlacing
  * OSD: Minor clean up
  * GameDB: Black
  * PCSX2: Fix Interlacing Ini
  * Wx: Fix widescreen patch loading
  * Common/Semaphore: Fix WaitWithYield() returning immediately
  * GameDB: Japanese entries
  * Vulkan/Context: Use static loading for vk_mem_alloc
  * VulkanHostDisplay: Handle surface loss better
  * Vulkan/Loader: Make vkDestroyInstance() a module import
Sergey Kondakov's avatar Sergey Kondakov (X0F) committed (revision 216)
- Update to version 1.7.2588+0~git20220414.5fb00bd6c:
  * GS: Fix some log warnings.
  * Remove IopCommon.h added proper includes to files. Removing circle includes in several files that sometimes was several layers deep
  * Emitter: Fix s8 problem with displacements
  * PAD: Update to latest controller database.
  * Bump actions/upload-artifact from 2 to 3
  * wx: Fix compile on wx 3.1.6
  * i18n: Formatting
Sergey Kondakov's avatar Sergey Kondakov (X0F) committed (revision 215)
- Update to version 1.7.2582+0~git20220410.00af7d683:
  * GSState: Remove transfer direction warning
  * GS: Flush PRIM on write if pending PRIM draw had TME
  * Qt: Fix interlacing
  * Qt: Add Gzipped
  * LnxMisc: Use clock_gettime() instead of gettimeofday()
  * GameDB: Fix name + add comment
  * Gamedb: add 'VUSyncHack' to 'Next Generation Tennis 2003'
  * PCSX2: Interlacing to Deinterlacing
  * GameDB: God Of War 1 / 2
  * R3000A/R5900: Refactor interpreter/recompiler exits
  * VMManager: Add frame advance hotkey
  * R5900: Make CPU exits consistent and safe
  * Qt: Add QtHost::RunOnUIThread()
  * Qt: Implement Host::RunOnCPUThread()
  * Gamedb: Add Bumpy Trot Trial serial
  * gitignore: ignore bin/textures
  * Gamedb: Add Hachi-One Diver serial. (#5828)
  * GSDump: Drop last packet of truncated dumps
  * PAD: Update to latest controller database.
  * Core: Move Applying GameFixes into GameEntry
  * Config: Fix saving/loading EnableGameFixes in Core
  * GameDB: Update Simple Series entries
  * Remove erroneous unmanaged cleanup of managed code
  * GS: Fix reversed reversed GS copies.
  * GS: Force min/mag linear when trilinear is forced
  * GS: Make hardware renderer trilinear consistent
  * GS: Add automatic trilinear filtering level
  * GameDB: Metal Gear Solid 3 PAL - Fix blurry characters (#5819)
  * GS: Improve autoflush rect checks
Displaying revisions 81 - 100 of 314
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